BlueSmoke - Preview : Serious Sam : The Second Encounter
| Date | : Jan 6th, 2002 | |||
| Genre | : Action | |||
| Developer | : Croteam | |||
| Author | : Jin-Ning Tioh | |||

Earlier this year, a relatively unknown company created a suprising hit, stirring waves within the gaming community by eschewing the very conventions that supposedly made modern action games great - An ingenious plot, memorable characters, squad-based tactics and intelligent enemies. Instead, Serious Sam : The First Encounter simply bombardered gamers with non-stop action, violence, gibs and absolutely no attempt at remotely thinking opponents at all, with players taking on the role of Sam "Serious" Stone, a special forces dude mowing down wave after wave of enemies, ranging from harpies to small poisonous toads. Serious Sam was a desperately needed breath of fresh air, harkening gamers back to simpler times, when run n' gun tactics were the order of the day.
Now, just barely a year after their massive success, Croteam has just recently finished the process of creating the second episode to the massively popular series, already going gold not too long ago. Convieniently named The Second Encounter, this episode will feature dozens of even more serious levels, three new weapons of mass destruction, seven new enemies and three new environments. So saddle up, and read on to find out more.
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In addition to the three new environments, several visual upgrades have been added to the already impressive 3D engine. Some of these visual upgrades are more than just eye candy, as they also play a crucial role towards gameplay. One such visual upgrade are the new particle effects, which allows for massive levels filled with beautifully rendered fields of grass, bushes and trees. Some of the taller grass will impair your vision, making it harder to spot rushing enemies until they're fairly close to you. Fortunately, part of your new arsenal includes the chainsaw for close encounters. You'll find that scrambling up to higher ground as quickly as possible is a good tactic of spotting enemies and raining death from above. Another new enhancement was created and implemented specifically for the new XOP flamethrower - The ability to set any creature and nearly every object in the levels on fire. Overall, the graphics are looking better than ever, and Sam never looked this good.
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If the demo and screenshots released are any indication to go by, then we are already cracking our knuckles in anticipation of the second episode of the Serious Sam saga. With the three new environments, you can expect the game to probably be even longer than the original. And with its low price tag of $19.99, cooperative and fragmatch multiplayer modes, The Second Encounter is shaping up to be yet another massive hit within the gaming community. We look forward to mowing through hundreds of enemies by the 5th of February, 2002. In the meantime, though, be sure to check out the neat screenshots below.
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